
About ISGA
The International Social Games Association (ISGA) stands as a unified global voice for companies within the mobile social games sector. As more people across the world embrace social games, and as the methods of accessing, playing, and paying for mobile games continue to evolve, our role is to represent the industry in legal, regulatory and policy discussions.
Established in September 2013 from the merger of the Social Gaming Association and the International Social Games Coalition, the ISGA brings together a diverse membership, from leading international operators to innovative start-ups.
We are a not-for-profit trade organisation dedicated to raising awareness and understanding about the social games industry among the public, policy makers, and regulators. With our broad base of stakeholders, we focus on providing clarity on what the sector does, how it functions across a complex global markets and business models, and the value it delivers both to players and to the broader digital economy.
We set standards for the industry through our Best Practice Principles which promote consumer protection, accountability, and transparency. The ISGA also commissions independent research and actively participates in policy and regulatory discussions with stakeholders across the globe, with significant influence in Europe, the United States, Asia, and Australia. Our aim is to foster a globally consistent approach for the responsible governance and long-term advancement of the mobile social games sector.
In addition, we champion consumer education through initiatives such as our Smart Mobile Gamers website. This platform offers practical guidance, tips, and expert advice to help everyone enjoy a positive, well-informed and ultimately rewarding social gaming experience.

Rohan Paramesh
Board Director and Chairman
Rohan is Deputy Chief Legal Officer of Aristocrat, with a remit including overall legal responsibility for Aristocrat's Product Madness business – one of the world's biggest and most exciting free-to-play mobile video game publishers, focusing on social casino games. Rohan was previously General Counsel of Habito, a VC-backed fintech, and before that served as Group General Counsel of LOC Group (a private equity backed energy technology business). Prior to LOC Group, Rohan was a senior technology lawyer at Tata Consultancy Services in New York and London. Rohan began his career as a corporate lawyer at international law firm Linklaters, in both London and Milan, specialising in M&A and corporate re-organisations.

Paul Mathews
Board Director
Paul is the Co-Founder of Playstudios, a social games company that created and operates several social games on Facebook, Apple AppStore, and Google PlayStore mobile platforms. He has 30 years of gaming industry experience in both the land-based and online segments of the gaming industry. In 2011, Paul was appointed by Nevada Governor Brian Sandoval to the Gaming Policy Committee, a strategic group that advises the Nevada Governor on gaming policy. In his role as ISGA Board Director, Paul draws on this experience and his prior experience as SVP at IGT's Online Gaming Group and Co-Founder and President of Wagerworks.

Joe Sigrist
Board Director
Joe is Chief Financial Officer and a member of the Board of Directors at DoubleDown Interactive, a leading developer and publisher of social casino games. He has over 25 years' experience across the gaming and technology sectors, spanning senior roles. Prior to joining DoubleDown in 2015, Joe served as Senior Vice President of Global Product Development at IGT, where he was responsible for key strategic planning and product initiatives. Earlier in his career, Joe held executive roles at various major technology companies, including Avaya, Polycom and Lucent Technologies. As ISGA Board Director, Joe draws on his extensive experience across land-based and digital gaming, as well as his background in financial management and strategy.

F. Steven DiMasi
Board Member
Steven is Senior Vice President of Global Government Affairs & Business Development at Light & Wonder. He is a highly experienced gaming industry executive with nearly three decades of experience spanning government affairs, public policy, regulatory engagement and business development.
Prior to joining Light & Wonder in 2018, Steven served as Senior Vice President of Development at Wynn Resorts and spent ten years as Vice President of Global Government Relations at IGT, where he led the company's engagement with policymakers around the world.
Steven is a co-founding Board Member of the International Social Games Association, previously serving as both Treasurer and Secretary. Currently, in his role as an ISGA Board Director, Steven draws on his extensive experience in public policy, government affairs and gaming regulation to help advance the industry's engagement with policymakers and support the responsible growth of the social games sector.

Tom Nutt
Secretary
Tom is the Secretary of the ISGA, where he supports the organisation's engagement with policymakers and industry stakeholders on key issues shaping the global social games sector. He is a highly experienced senior corporate communications and public affairs adviser, currently positioned as Practice Head at SEC Newgate. With more than 20 years' experience, Tom has advised organisations ranging from fast-growth companies to major international brands on strategic communications, regulatory engagement and reputation management.
Nic Murfett
Board Director
Nic is Vice President & Associate General Counsel at Take-Two Interactive, a leading global video games publisher. An experienced games industry lawyer, Nic joined Take-Two in 2016 and leads the company's EMEA Legal Publishing team and Global Affairs function. Nic advises on product development, marketing, consumer protection, online safety and public policy across Take-Two's international markets. In his role as ISGA Board Director, Nic draws on his extensive experience of law and public policy to support the development of industry best practice and engagement with regulators and policymakers on the future of the social games sector.
Our Members






